[Bug-Win] [0.9.104] Zombies

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[Bug-Win] [0.9.104] Zombies

Post by simpkin_11 » Fri Dec 01, 2017 10:24 pm

Zombies show no attacks,

Does this mean they can do no damage?

These are magically generated, cheap zombies, not expecting world war Z, or walking dead zombies..

Just a shamble forward, flail arms, and randomly bits.. perhaps mumble "Brains" every once in a while.

Suggestion "Infectious bite" (units damaged by zombies do not recover units for X turns)

Or are there levels of zombies? and more advanced ones actually have more of an attack?
Or are the current zombies used only for a meat shield to soak up arrows and tire out hostile front line?
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Re: [Bug-Win] [0.9.104] Zombies

Post by Ludovic » Sun Dec 03, 2017 12:07 pm

The basic zombies should be able to grope and chew a bit on opposing units while soaking up punishment. In fact, there is code generating a default (weak) physical attack as a fallback for units without any equipment or natural attacks. As even that one is mising, there is definitely a bug causing this.

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