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Patch Notes: Next

Posted: Mon Oct 23, 2017 4:25 pm
by Ludovic

Last Updated: July 19th, 2018
  • Minor realms now have a non-ragged and differently colored flag for their armies (compared to marauders and unaligned armies). A shield and sword is currently placeholder for minor realm-specific symbols.
  • Unaligned armies now have a variety of symbols shown on the army flag: paws for beasts, coffins for undead, a demonic horn for demons, etc. This should make it slightly more easy to differentiate between the various unaligned armies. When loading existing games an attempt will be made to set suitable icons for already existing unaligned armies, but there are some cases where it is not possible. The default skull will then be used.
  • Increased variety of randomly generated Monstrous Humanoid and Monster armies.
  • The composition of randomly generated Monster armies now considers the Magic world setting.
  • Arcane Mastery now gives +1 to Spell Research at Mastery Level 3, +2 at Mastery Level 7.
  • Blood Mastery now gives +1 to Spellcraft Research at Mastery Level 2, +2 at Mastery Level 5, +3 at Mastery Level 9.
  • Divination Mastery now gives +1 to Lore Research at Mastery Level 4.
  • Time Mastery now gives +1 to Lore Research at Mastery Level 4.
  • Warding Mastery now gives +1 to Unlock Unit Research at Mastery Level 3, +2 at Mastery Level 7.
  • New unit type: Grendelkin. Monstrous humanoids with very high armor, decent physical attacks and once-per-battle corrosive/poison attack, but low discipline and courage. Melee skill is also only average, despite otherwise being an elite heavy infantry unit. Research to unlock requires Binding 4, Darkness 2 and Lore: Ancient History 5.
  • Divination Mastery tooltip now shows that research of Lore: Ancient Evil is unlocked at Mastery level 2.
  • Fixed a crash bug related to skirmish phase resolution in battles.
  • Fixed a bug where checking "Show Unavailable" in the Wizard Project panel would make available projects not show correctly/be available for research as intended.
  • Fixed a bug related to armies having duplicate instances of the same unit. This would cause a crash in many situations.
  • Fixed an issue with some garrison armies not having the correct faction owner.
  • Fixed an issue with the AI chasing armies that have already been destroyed or disbanded.
  • Fixed an bug where Phantasmal Horrors where substituted for Arcanosaurians and Arcanosaurian Hatchlings for summons, events, etc.
- Planar Portal closing mechanics being expanded
- Tutorial videos are being produced