Search found 67 matches

by hooster1
Mon Sep 04, 2017 10:17 pm
Forum: Testing and Bugs
Topic: [Balance] Resource Razing
Replies: 1
Views: 1293

[Balance] Resource Razing

I plundered a mining that had silver in it, and looted 300 gold, some food, and a little silver. The next time I razed it, got 150 gold, some food and a little silver. I wanted to take over control of the site, one of my enemies controlled it, even after I took over the nearby cities. After Razing t...
by hooster1
Mon Sep 04, 2017 5:08 pm
Forum: Testing and Bugs
Topic: [Balance] Fertile Soil
Replies: 6
Views: 2667

Re: [Balance] Fertile Soil

Good thoughts on the fertile soil. What may be fertile soil in flat land may be great for farming crops. What may be fertile soils on hills might be different, but the fertile icon on the hills makes it good for growing grapes. I would think that the hex modifiers should be in a zone that actually h...
by hooster1
Sun Sep 03, 2017 8:55 pm
Forum: Testing and Bugs
Topic: [Balance] Fertile Soil
Replies: 6
Views: 2667

[Balance] Fertile Soil

Low priority item. Shouldn't fertile soil also help improve grapes when they happen to fall in the hills, or game and furs if they fall in a forest hex good for a Hunter's lodge? I know a lot of these are not fully implemented yet, but some fall in multiple zones and logically should enhance product...
by hooster1
Sun Sep 03, 2017 8:04 pm
Forum: Testing and Bugs
Topic: [Balance] Archers
Replies: 1
Views: 1263

[Balance] Archers

I saw you fixed the flanker problem where the units on the flanks of the battle kept on going. You found someone with a louder voice to yell orders out to the edges. I always knew there had to be a good use for my wifes' shrill voice! If it's not too much trouble, can remind the archers that when th...
by hooster1
Sun Sep 03, 2017 7:12 pm
Forum: Testing and Bugs
Topic: [UI] OK button
Replies: 1
Views: 1147

[UI] OK button

In most dialog boxes that have choices, there is usually a few options, an OK button to execute the actions chosen and the X at the top right is the cancel or exit dialogue box without doing things. In WaW, it's kind of backwards to the normal convention - X is exit and do what is chosen and there a...
by hooster1
Sat Sep 02, 2017 10:35 pm
Forum: Testing and Bugs
Topic: [Bug/Win] Battle hangs
Replies: 3
Views: 2152

Re: [Bug/Win] Battle hangs

I also noticed a finish battle button. Very nice, thank you.
by hooster1
Fri Sep 01, 2017 2:09 am
Forum: Testing and Bugs
Topic: [Bug/Win] Battle hangs
Replies: 3
Views: 2152

[Bug/Win] Battle hangs

I updated to v 0.9.97 Battling a single unit for the third time, and the cowards break and run, again. As I have a new level of Mastery over air, I cast my new lightning bolt against the last two fleeing knaves. The might blast from my fingers sends forked bolts of pure energy at them, first, the ri...
by hooster1
Wed Aug 30, 2017 5:17 pm
Forum: Testing and Bugs
Topic: [Balance] Warlords???
Replies: 1
Views: 1237

[Balance] Warlords???

Okay, I won my first game last night, playing to turn 330. I played on easy my first game. The Wizard I was against had armies out capturing stuff. His defense of his tower was silly, three units. However, the two Warlords in the game must have been underage and had timid regency councils in control...
by hooster1
Wed Aug 30, 2017 1:34 pm
Forum: Testing and Bugs
Topic: [Balance] Missing feature
Replies: 2
Views: 1383

Re: [Balance] Missing feature

I don't know if it would fit in the road map, but it might be interesting to add a healer's slot to an army - if you add a healer, you can cast healing spells in battles. I guess you could do the same with any other supporter type, but that kind of goes against You, being a wizard commander, can cas...
by hooster1
Wed Aug 30, 2017 2:35 am
Forum: Testing and Bugs
Topic: [Feedback] Mana Nodes
Replies: 4
Views: 1849

Re: [Feedback] Mana Nodes

I have not noticed, or there is not a way to tell if another mage has already captured a mana node.

The other users do not try to capture the Mana Nodes you have under control.

It seems taking another Mage's mana would tend to make him unhappy with you.