Search found 67 matches

by hooster1
Fri Sep 22, 2017 12:52 am
Forum: Testing and Bugs
Topic: [Bug/Win] Minor - Spell Icons
Replies: 1
Views: 1310

[Bug/Win] Minor - Spell Icons

Ver: 0.9.100.1

Spell icons that have not been researched yet show up on the list.

EX: Bind and Drain Mana spells are on my list, even though I have not researched them yet.
No big deal - when you try to cast them, you do get the message you have to research them first.
by hooster1
Tue Sep 19, 2017 7:54 pm
Forum: Testing and Bugs
Topic: [Bug/Win] v9.100 game crash / invalid save
Replies: 3
Views: 1754

Re: [Bug/Win] v9.100 game crash / invalid save

Yea, something told me that clicking on, "Help me stay in your world" was probably a bad idea.

But then the little red devil on the other shoulder said, "Go ahead, what could it hurt?"

Sucker got me into trouble once again!
by hooster1
Tue Sep 19, 2017 1:12 am
Forum: Testing and Bugs
Topic: [Balance] Upkeep Costs out of line?
Replies: 1
Views: 1246

[Balance] Upkeep Costs out of line?

Version 0.9.100

Halfling Archers - 25 gold, 20 food per turn
Amber Elven - 75 gold, 10 food per turn
Bugbears - 125 gold, 20 food per turn

It seems inflation really hit hard since the last release.
by hooster1
Tue Sep 19, 2017 12:30 am
Forum: Testing and Bugs
Topic: [Bug/Win] v9.100 game crash / invalid save
Replies: 3
Views: 1754

[Bug/Win] v9.100 game crash / invalid save

Hello Ludovic, I have downloaded the latest update and continued playing an existing game. I have summoned my first scarecrow, and triggered the assist scarecrow quest line. The next turn, I received the lesser scarecrow unit and with it, the dreaded brown X. I quickly saved my game, which would not...
by hooster1
Tue Sep 12, 2017 1:36 am
Forum: Testing and Bugs
Topic: [UI] Resource icons
Replies: 0
Views: 11399

[UI] Resource icons

When you get time, the resource harvesting icons could use some updating. Mines and quarries use the same symbols. Farms and Hunting lodges us the same symbols. All, including outposts could use an under construction symbol to let us see it is not available yet. When construction is complete, please...
by hooster1
Tue Sep 12, 2017 1:29 am
Forum: Testing and Bugs
Topic: [Bug/Win] 7 Mana Nodes reveiled
Replies: 2
Views: 1459

Re: [Bug/Win] 7 Mana Nodes reveiled

Schroedndinger has taken his own poison and is no longer haunting the game with release 9.99
by hooster1
Tue Sep 12, 2017 1:28 am
Forum: Testing and Bugs
Topic: [Bug/Win] Game crash
Replies: 4
Views: 1988

Re: [Bug/Win] Game crash

Update 9.99 corrects the problem, thanks.
by hooster1
Mon Sep 11, 2017 12:43 pm
Forum: Testing and Bugs
Topic: [Bug/Win] Game crash
Replies: 4
Views: 1988

Re: [Bug/Win] Game crash

I tried bringing over the .sav file and the board says it's too large. the file is 7,482 kb I also tried sending it by PM as well and recieved the same error message, which is why I originally tried sending you a .zip file. Never fear. I put the save file on my One Drive account. Here is the link to...
by hooster1
Mon Sep 11, 2017 1:51 am
Forum: Testing and Bugs
Topic: [Bug/Win] Castle workers
Replies: 2
Views: 1414

Re: [Bug/Win] Castle workers

Glad to see it go on the to do list.

There are lots and lots of to do things, but little time. There may be times later on when there is more time to improve the game by going back to the to do list. Glad you are keeping track.
by hooster1
Sun Sep 10, 2017 7:47 pm
Forum: Testing and Bugs
Topic: [Bug/Win] 7 Mana Nodes reveiled
Replies: 2
Views: 1459

[Bug/Win] 7 Mana Nodes reveiled

...and, there are no mana nodes on my map.

What a tease!