Search found 51 matches

by simpkin_11
Fri Dec 01, 2017 10:24 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.104] Zombies
Replies: 1
Views: 5109

[Bug-Win] [0.9.104] Zombies

Zombies show no attacks, Does this mean they can do no damage? These are magically generated, cheap zombies, not expecting world war Z, or walking dead zombies.. Just a shamble forward, flail arms, and randomly bits.. perhaps mumble "Brains" every once in a while. Suggestion "Infectious bite" (units...
by simpkin_11
Fri Dec 01, 2017 9:56 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.104] Accounting errors
Replies: 3
Views: 5893

[Bug-Win] [0.9.104] Accounting errors

I have been seeing a lot of miss matches between what is in the bank and what is showing on the ledger. So far I have not been able to buy anything that costs more than I have, and have not been denied the use of funds that I should have. The only issue is what is shown I have seen it both ways, whe...
by simpkin_11
Wed Nov 29, 2017 8:22 pm
Forum: Development
Topic: Wishlist / Long-Term Features
Replies: 4
Views: 12149

Re: Wishlist / Long-Term Features

Troop Upgrades For a one time cost, you can improve a unit without greatly increasing it's upkeep cost. Human and Human-ish troops: Captains: promote a few troops from the regiment to captain, gives a leadership, formation, charge, moral bonus. Captains- Anti-infantry training: better attack-defense...
by simpkin_11
Wed Nov 29, 2017 6:52 pm
Forum: Testing and Bugs
Topic: [Bug-Win] Lazy Giant Boars, and confused troops
Replies: 8
Views: 7908

Re: [Bug-Win] Lazy Giant Boars, and confused troops

Awesome!

Looking forward to the next update.
by simpkin_11
Tue Nov 28, 2017 10:18 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.104] Hero trainer option missing
Replies: 2
Views: 1290

Re: [Bug-Win] [0.9.104] Hero trainer option missing

A few turns later, the option came back up... I only tried after the army with my hero returned to the tower, and I removed him from the army again. Since he is my only hero that can train, does the option have a cooldown when he is involved in a battle? Does the option not even show up if I have no...
by simpkin_11
Tue Nov 28, 2017 10:10 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.104] Gnome archers do not use range attacks?
Replies: 1
Views: 1073

[Bug-Win] [0.9.104] Gnome archers do not use range attacks?

Non-graphical battle, Gnome archers are there, but they do not shoot any arrows.

Are they using the arrows like little spears?

Perhaps if they sat on the shoulders of other units, they could see over them to shoot?

They do not do well in hand to hand combat...
by simpkin_11
Tue Nov 28, 2017 9:59 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.104] Hero trainer option missing
Replies: 2
Views: 1290

[Bug-Win] [0.9.104] Hero trainer option missing

Option to add a hero to recruitment window vanishes. Prior to this I had a hero training Gnome archers. I then decided to put the same her in as a commander of an army. (removed hero from training archers and their training time increased) After the battle, I went to recruit a new unit, and select t...
by simpkin_11
Tue Nov 28, 2017 9:50 pm
Forum: Testing and Bugs
Topic: [Bug-Win] Lazy Giant Boars, and confused troops
Replies: 8
Views: 7908

Re: [Bug-Win] Lazy Giant Boars, and confused troops

Additional testing shows it seems to be every battle I fight now

Things of note: cannot bring up the game menu by hitting escape for approx 10-15 seconds after the unit turns a 180.

after that I can hit escape and close the game out.
by simpkin_11
Tue Nov 28, 2017 9:30 pm
Forum: Testing and Bugs
Topic: [Bug-Win] Lazy Giant Boars, and confused troops
Replies: 8
Views: 7908

Re: [Bug-Win] Lazy Giant Boars, and confused troops

Additional testing for attack and defense, it seems to be the blue side that does the 180 turn. Added an additional unit to my army and attacked.. same result. Added a general to the army and attacked.. same result. Removed the Faerie unit.. same result. Non visual battle works as expected with unit...
by simpkin_11
Tue Nov 28, 2017 6:45 pm
Forum: Testing and Bugs
Topic: [UI] Fortress documentation
Replies: 6
Views: 6667

Re: [UI] Fortress documentation

Any thoughts about adding in army attrition? If moving through hostile lands, depending on how deep you go into hostile lands your forces would not be able to re-supply as easily as before, Moral could be hurt, your troops could be the victim of supply train raids, traps laid on the road, ect, ect. ...