Search found 52 matches

by simpkin_11
Thu Aug 23, 2018 3:07 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.116.1] Cannot select workers to build a copper mine.
Replies: 2
Views: 11081

Re: [Bug-Win] [0.9.116.1] Cannot select workers to build a copper mine.

I now have earth 1, validated by casting stone skin.

still no option to add workers to a build job.

Can add a hero..
by simpkin_11
Mon Aug 20, 2018 5:50 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.116.1] Cannot select workers to build a copper mine.
Replies: 2
Views: 11081

[Bug-Win] [0.9.116.1] Cannot select workers to build a copper mine.

I have two idle workers. select build a copper mine.. no option to populate workers.

Do they require a special skill to build a mine?


I checked and get the option to add workers if I choose to build other buildings..
by simpkin_11
Mon Jul 16, 2018 11:14 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.84] Province ownership is not clear
Replies: 2
Views: 10517

Re: [Bug-Win] [0.9.84] Province ownership is not clear

Never-mind figured it out, it is a special site, quest location.
by simpkin_11
Mon Jul 16, 2018 10:25 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.84] Province ownership is not clear
Replies: 2
Views: 10517

[Bug-Win] [0.9.84] Province ownership is not clear

One hex in my starting province, I cannot build on.

It is as if the hex is outside of the province, all other hex's in the province, I can build on.

Is there a province ownership mechanic? or reason as to why I would not own, or be able to build on this hex?
by simpkin_11
Sun May 13, 2018 7:16 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Combat error
Replies: 3
Views: 11174

Re: [Bug-Win] [0.9.112] Combat error

Added save file, where I can re-create the issue: Move army over to the farm, and engage wondering monsters (dire wolves) Move archers to front line, and set to skirmish. Next turn should have error pop-up. Hitting next turn a few times will eventually stop showing lines ----------------------------...
by simpkin_11
Sun May 13, 2018 7:11 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Combat error
Replies: 3
Views: 11174

Re: [Bug-Win] [0.9.112] Combat error

Forgot, for me the logs are in a different location (steam version)

C:\Users\username\AppData\LocalLow\Valravn Games\Wizards and Warlords


*Added log file
by simpkin_11
Sun May 13, 2018 7:03 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Combat error
Replies: 3
Views: 11174

[Bug-Win] [0.9.112] Combat error

The referenced error log did not exist,

What is most interesting, if I click "Next Turn"

a next turn is generated. If I click OK on the error window, it crashes to desktop.


Also odd that each combat log is appended to the last, instead of starting a new combat log per battle.
by simpkin_11
Wed May 09, 2018 6:55 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Recruitment screen Toughness does not updated with selected effect
Replies: 0
Views: 18829

[Bug-Win] [0.9.112] Recruitment screen Toughness does not updated with selected effect

Lesser Mark of Death, when selected does not show an update to the Toughness attribute.

Low-Life recruits, shows an update to attributes when selected.



Tested by recruiting a unit with "Lesser Mark of Death" selected, do not see any difference to a unit recruited without it selected.
by simpkin_11
Wed May 09, 2018 6:45 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Exploration and borders
Replies: 0
Views: 18457

[Bug-Win] [0.9.112] Exploration and borders

3 Followers explore a region: Turn ends: I receive messages that Follower 1: Explored 1 tiles Follower 2: Explored 2 tiles Follower 3: Explored 2 tiles Total=5 tiles On the map I notice the fog of war was removed from 5 tiles 4 inside the borders of the explored region 1 outside the borders in the w...
by simpkin_11
Tue Feb 13, 2018 6:00 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.106] Unable to take a village or tower after siege
Replies: 3
Views: 11870

[Bug-Win] [0.9.106] Unable to take a village or tower after siege

Moved a large army (Zergling rush) to a hostile wizards tower. 1. The Wizard AI does not go from small unit scout mode to tower defense mode. Instead he throws his units at me one at a time. If you have sufficient archers, warlord army takes no damage to wipe the units out one at a time. 2. After th...