Search found 38 matches

by simpkin_11
Sun May 13, 2018 7:16 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Combat error
Replies: 3
Views: 89

Re: [Bug-Win] [0.9.112] Combat error

Added save file, where I can re-create the issue: Move army over to the farm, and engage wondering monsters (dire wolves) Move archers to front line, and set to skirmish. Next turn should have error pop-up. Hitting next turn a few times will eventually stop showing lines ----------------------------...
by simpkin_11
Sun May 13, 2018 7:11 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Combat error
Replies: 3
Views: 89

Re: [Bug-Win] [0.9.112] Combat error

Forgot, for me the logs are in a different location (steam version)

C:\Users\username\AppData\LocalLow\Valravn Games\Wizards and Warlords


*Added log file
by simpkin_11
Sun May 13, 2018 7:03 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Combat error
Replies: 3
Views: 89

[Bug-Win] [0.9.112] Combat error

The referenced error log did not exist,

What is most interesting, if I click "Next Turn"

a next turn is generated. If I click OK on the error window, it crashes to desktop.


Also odd that each combat log is appended to the last, instead of starting a new combat log per battle.
by simpkin_11
Wed May 09, 2018 6:55 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Recruitment screen Toughness does not updated with selected effect
Replies: 0
Views: 40

[Bug-Win] [0.9.112] Recruitment screen Toughness does not updated with selected effect

Lesser Mark of Death, when selected does not show an update to the Toughness attribute.

Low-Life recruits, shows an update to attributes when selected.



Tested by recruiting a unit with "Lesser Mark of Death" selected, do not see any difference to a unit recruited without it selected.
by simpkin_11
Wed May 09, 2018 6:45 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Exploration and borders
Replies: 0
Views: 36

[Bug-Win] [0.9.112] Exploration and borders

3 Followers explore a region: Turn ends: I receive messages that Follower 1: Explored 1 tiles Follower 2: Explored 2 tiles Follower 3: Explored 2 tiles Total=5 tiles On the map I notice the fog of war was removed from 5 tiles 4 inside the borders of the explored region 1 outside the borders in the w...
by simpkin_11
Tue Feb 13, 2018 6:00 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.106] Unable to take a village or tower after siege
Replies: 3
Views: 568

[Bug-Win] [0.9.106] Unable to take a village or tower after siege

Moved a large army (Zergling rush) to a hostile wizards tower. 1. The Wizard AI does not go from small unit scout mode to tower defense mode. Instead he throws his units at me one at a time. If you have sufficient archers, warlord army takes no damage to wipe the units out one at a time. 2. After th...
by simpkin_11
Sun Jan 21, 2018 8:56 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.105.1] CTD after migration attempt
Replies: 4
Views: 855

Re: [Bug-Win] [0.9.105.1] CTD after migration attempt

Awesome!

Also note, the log location, in the event it shows the steam install directory. The log is actually saved along with the save game files, in the %appdata% directory structure.
by simpkin_11
Thu Jan 18, 2018 10:24 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.105.1] CTD after migration attempt
Replies: 4
Views: 855

Re: [Bug-Win] [0.9.105.1] CTD after migration attempt

Found the output log:

\User\AppData\LocalLow\Valravn Games\Wizards and Warlords
by simpkin_11
Thu Jan 18, 2018 10:22 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.105.1] Army does not display correctly at first.
Replies: 0
Views: 294

[Bug-Win] [0.9.105.1] Army does not display correctly at first.

When selecting an army, and inspect. Units do not correctly display in the correct position (vanguard, scout, reserve) If you select go to "unit details", and then back to "Army Management" unit shows up in the correct location (in this case, in the reserve slot) In the examples (attached pictures) ...
by simpkin_11
Thu Jan 18, 2018 10:15 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.105.1] CTD after migration attempt
Replies: 4
Views: 855

Re: [Bug-Win] [0.9.105.1] CTD after migration attempt

Also, CTD after battle end.

Adding save file, as I was able to re-create CTD by attacking the unit of Manticors