Search found 45 matches

by simpkin_11
Wed Sep 05, 2018 3:57 am
Forum: Testing and Bugs
Topic: [Feedback] [0.9.117] GUI and home hex
Replies: 0
Views: 17

[Feedback] [0.9.117] GUI and home hex

1. The second line of text on icons in the bottom left of the screen is covered by interface. Scale UI does not fix, but it could be partially due to the screen resolution. 2. Will starting with a special resource on your home base grant any improvement? I did not notice any change in base resource ...
by simpkin_11
Thu Aug 23, 2018 3:46 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.116.1] [Battle] Error CTD after selecting yes for a battle
Replies: 0
Views: 22

[Bug-Win] [0.9.116.1] [Battle] Error CTD after selecting yes for a battle

After selecting yes for a battle, initiated by the AI.

battle screen crashes, error message.

CTD after selecting ok on error message.
by simpkin_11
Thu Aug 23, 2018 3:11 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.116.1] [Battle] Killing wisps provides zero loot.
Replies: 0
Views: 18

[Bug-Win] [0.9.116.1] [Battle] Killing wisps provides zero loot.

Not sure if a bug, or supposed to be this way,

but killing wisp units seems to provide no loot.
by simpkin_11
Thu Aug 23, 2018 3:07 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.116.1] Cannot select workers to build a copper mine.
Replies: 2
Views: 51

Re: [Bug-Win] [0.9.116.1] Cannot select workers to build a copper mine.

I now have earth 1, validated by casting stone skin.

still no option to add workers to a build job.

Can add a hero..
by simpkin_11
Mon Aug 20, 2018 5:50 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.116.1] Cannot select workers to build a copper mine.
Replies: 2
Views: 51

[Bug-Win] [0.9.116.1] Cannot select workers to build a copper mine.

I have two idle workers. select build a copper mine.. no option to populate workers.

Do they require a special skill to build a mine?


I checked and get the option to add workers if I choose to build other buildings..
by simpkin_11
Mon Jul 16, 2018 11:14 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.84] Province ownership is not clear
Replies: 2
Views: 109

Re: [Bug-Win] [0.9.84] Province ownership is not clear

Never-mind figured it out, it is a special site, quest location.
by simpkin_11
Mon Jul 16, 2018 10:25 pm
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.84] Province ownership is not clear
Replies: 2
Views: 109

[Bug-Win] [0.9.84] Province ownership is not clear

One hex in my starting province, I cannot build on.

It is as if the hex is outside of the province, all other hex's in the province, I can build on.

Is there a province ownership mechanic? or reason as to why I would not own, or be able to build on this hex?
by simpkin_11
Sun May 13, 2018 7:16 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Combat error
Replies: 3
Views: 291

Re: [Bug-Win] [0.9.112] Combat error

Added save file, where I can re-create the issue: Move army over to the farm, and engage wondering monsters (dire wolves) Move archers to front line, and set to skirmish. Next turn should have error pop-up. Hitting next turn a few times will eventually stop showing lines ----------------------------...
by simpkin_11
Sun May 13, 2018 7:11 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Combat error
Replies: 3
Views: 291

Re: [Bug-Win] [0.9.112] Combat error

Forgot, for me the logs are in a different location (steam version)

C:\Users\username\AppData\LocalLow\Valravn Games\Wizards and Warlords


*Added log file
by simpkin_11
Sun May 13, 2018 7:03 am
Forum: Testing and Bugs
Topic: [Bug-Win] [0.9.112] Combat error
Replies: 3
Views: 291

[Bug-Win] [0.9.112] Combat error

The referenced error log did not exist,

What is most interesting, if I click "Next Turn"

a next turn is generated. If I click OK on the error window, it crashes to desktop.


Also odd that each combat log is appended to the last, instead of starting a new combat log per battle.